Sep 09, 2005, 05:11 AM // 05:11
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#1
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Academy Page
Join Date: Jul 2005
Guild: Doers of Evil
Profession: Mo/Me
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Fame and Rank
Alot of players complain about the time it takes to get a competent group in tombs. Also about 75% of the players in guildwars are just pver's who have no idea what fame or rank is. Why is this? First of all it takes forever for players to get fame and rank up in tombs, so its a huge turnoff. Also, players cant prove they have any rank at all until 180 fame.
Thats really harsh on new incoming generations of players.
I propose giving a /rank emote for every rank level. And I also propose lowering rank 1 to about 10 fame, and equally adjusting all the other ranks.
IE:
rank1 =10 fame
rank2 =25 fame
rank3 =75 fame
Etc...
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Sep 09, 2005, 05:37 AM // 05:37
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#2
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Wilds Pathfinder
Join Date: Feb 2005
Guild: Divine Guardians of the Soul (Soul)
Profession: Mo/E
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I agree with the different emotes, but completely disagree with changing the required fame...
Rank shows skill, and for those with no skill, their ability to be lifeless.
Either way, they're more experienced with the game, and diserve a better rank.
Guild matches, and holding hoh adds alot to your fame...
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Sep 09, 2005, 06:17 AM // 06:17
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#3
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Desert Nomad
Join Date: Mar 2005
Location: Seattle, Washington
Profession: R/E
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Guild matches? ...
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Sep 09, 2005, 01:00 PM // 13:00
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#4
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Forge Runner
Join Date: Jun 2005
Location: Inside
Guild: Fifteen Over Fifty [Rare]
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There shouls be some sort of PvE rank system, so the PvE'ers arent left out.
It could be based on any or all of the following:
Experience Points
Missions Completed
Bonus Missions Completed
Missions/Bonus Completed without Henchmen
Quests Completed
Elite Skills Aquired
Normal Skills Aquired
UW or FoW Entry
UW or FoW (or SF/GF) Quests Completed
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Sep 10, 2005, 01:00 AM // 01:00
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#5
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Frost Gate Guardian
Join Date: Jul 2005
Location: Brisbane, Australia
Guild: n/a
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I un-suggest this suggestion.
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Dec 07, 2005, 06:14 AM // 06:14
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#6
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Desert Nomad
Join Date: Aug 2005
Location: San Francisco, UC Berkeley
Guild: International District [id多], In Soviet Russia Altar Caps You [CCCP], LOL at [eF]
Profession: W/
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Hey how bout this, 1 fame for every 1000 faction!!
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Dec 07, 2005, 06:18 AM // 06:18
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#7
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Desert Nomad
Join Date: Jul 2005
Location: Tyria, cappin' ur bosses
Guild: Boston Guild [BG]
Profession: R/W
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Quote:
Originally Posted by maraxusofk
Hey how bout this, 1 fame for every 1000 faction! !
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How about no? I can do 1000 faction with my sword melee ranger in CA in about an hour or so. And that's a really weak build.
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Dec 07, 2005, 08:46 AM // 08:46
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#9
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Frost Gate Guardian
Join Date: Dec 2005
Profession: Mo/Me
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Quote:
Originally Posted by maraxusofk
Hey how bout this, 1 fame for every 1000 faction! !
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well at least your faction is worth something at a global unlock Now its just sitting there waiting for Capter 2..
Maybe something like Guildfaction. A big bank of spare faction that players can donate to the guild that other guildies can use too unlock their stuff. This game is teambased anyway so why not share the faction.
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Dec 07, 2005, 04:38 PM // 16:38
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#10
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Banned
Join Date: Oct 2005
Guild: Playboy Entertainment
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yeah on the emotes it might be fine, but not to have an animal, but just the number of what rank you are on top of your head, and for lowering the fame for each rank.... HELL NO, if your not gonna dedicate yourself to tombs, and you want to just have a rank 3 so you can some stupid little deer above your head, then maybe you shouldn't be in tombs, it doesn't take to long to get it anways.
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Dec 07, 2005, 04:50 PM // 16:50
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#11
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Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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Quote:
Originally Posted by Perishiko ReLLiK
Rank shows skill, and for those with no skill, their ability to be lifeless.
Either way, they're more experienced with the game, and diserve a better rank.
Guild matches, and holding hoh adds alot to your fame...
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FIRST OFF, now a days rank doesnt always show skill. Far too many people have iway'd their way to r3 or even r6 and still suck at pvp when it comes to a different build because they still have no idea what they are doing.
SECONDLY, guild matches do not influence fame. only Tombs give fame
/idea unsigned
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Dec 07, 2005, 05:30 PM // 17:30
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#12
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I'm the king
Join Date: Nov 2005
Location: Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore
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There should be some kind of recognition or reward (besides faction) for winning a GvG, if not fame then something else.
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Dec 07, 2005, 06:20 PM // 18:20
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#14
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Pre-Searing Vanquisher
Join Date: Jun 2005
Guild: Fifteen Over Fifty [Rare]
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Quote:
Originally Posted by Carinae Dragonblood
There shouls be some sort of PvE rank system, so the PvE'ers arent left out.
It could be based on any or all of the following:
Experience Points
Missions Completed
Bonus Missions Completed
Missions/Bonus Completed without Henchmen
Quests Completed
Elite Skills Aquired
Normal Skills Aquired
UW or FoW Entry
UW or FoW (or SF/GF) Quests Completed
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I like this suggestion except for the part about "Missions/Bonus Completed without Henchmen." Some people, like myself have reasons for playing with henchmen. That would be like a slap in the face to a decent amount of people. I have internet issues and disconnect a lot, I don't group with people to avoid inconviencing others. I also group with henchmen because I can play at my own pace. Often I have GW in window mode and am chatting with friends at the same time, henchmen allow me to do other things, whereas with a group, I have to take time out and work with them alone, ignoring everything else.
Anyways, I like the rest of it.
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Dec 07, 2005, 08:01 PM // 20:01
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#15
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Wilds Pathfinder
Join Date: Aug 2005
Location: Netherlands
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Quote:
Experience Points
Missions Completed
Bonus Missions Completed
Missions/Bonus Completed without Henchmen
Quests Completed
Elite Skills Aquired
Normal Skills Aquired
UW or FoW Entry
UW or FoW (or SF/GF) Quests Completed
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Ok, if this should be implemented, I think some things should not be there.
Experience Points (XP)
You get Experience from farming, but does that really mean experience?? XP is just about how many mobs you have killed, that would be almost the same as the fame. (bad idea IMO)
I don't know what you meant by UW/FoW entry, but I don't hope it's about how often you have entered it. Farming smites in UW doesn't mean you know everything about UW.
Normal Skills Aquired
As you know, you can obtain these in 2 ways, quests and buying them. Buying them isn't something you need skill for, but getting them through quests is, so I would suggest: Normal Skills Aquired Through Quests.
Quote:
yeah on the emotes it might be fine, but not to have an animal, but just the number of what rank you are on top of your head, and for lowering the fame for each rank.... HELL NO, if your not gonna dedicate yourself to tombs, and you want to just have a rank 3 so you can some stupid little deer above your head, then maybe you shouldn't be in tombs, it doesn't take to long to get it anways.
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Do you actually realize what you say? I always thought this game was made for the people who play games a lot, but also for people who can play a few hours a week or less. They can't 'dedicate' to tombs!
Also, for someone who plays tombs a lot, it may not take very long, but some people don't like to play tombs all the time. They want to just PvP for fun for an hour or so. They don't want to wait that hour, finally join a PUG and then get beaten at the first fight. After that the PUG will fall apart and you need to start over again. I don't know how this is for R3 or R6 people, but for R0-2 this happens a lot.
About the proposal of the OP, wouldn't making those ranks from 10 fame make it even harder for new people?
I mean, gaining 10 fame isn't really a lot, but if you can't show you have 10 fame; it really shows you are new to PvP. Now it shows you are not that long in PvP if you can't show R3. Then you would never be accepted with 0 fame as you really are new and people do want to have a small chance.
My suggestion:
get rid of the whole fame/rank thingy.
and the PvE-famelike thingy shouldn't be implemented, it would just turn out to be the same as in PvP.
And for me I nearly only play PvE because I dislike the PvP system. Don't make me stop PvE pls.
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Dec 09, 2005, 03:31 PM // 15:31
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#16
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I'm the king
Join Date: Nov 2005
Location: Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore
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They could make Fame more difficult to acquire and remove the current rank system entirely. In its place, you'd have only 3 ranks. Getting from rank 1 to 2 will be difficult and time-consuming and getting to rank 3 will be the ultimate HoH achievement.
What this would mean is that most players would have no way to show their ranks at all. People will be forced to party with each other in Tombs without discrimination. You get to keep the emotes and the fame, only they become something a lot more special and difficult to obtain, a true measure of skill rather than the farce that it is right now.
There are many players like myself who are relatively new to the game and are more interested in PvP than PvE. Getting into a tombs team is too hard, even PUG Iway teams need you to be at least rank 3 most of the time. Finding a good guild that has 10-12 dedicated GvG or Tombs players is also near-impossible. The system is flawed and unwelcoming to new players as it is, changing the rank system might go some way towards alleviating that problem.
The worst part is that the volume of players unable to get into tomb teams (yet who still want to dedicate themselves to PvP) is steadily increasing. With older players and guilds possibly leaving GW, this could result in >90% of the population being excluded from the highest levels of competitive PvP simply because they havent been playing since release.
Off-topic but creating a guild should be slightly more difficult. I'm sick and tired of "guilds" that are nothing more that carebear chatrooms.
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Dec 09, 2005, 03:49 PM // 15:49
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#17
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Forge Runner
Join Date: Apr 2005
Profession: Mo/Me
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Not signed.
Deers are already wayyyyyyyyyyyyyyyyyyyyy too saturated amongst all of Guild Wars.
You should not get any emote for being below rank 3. That would be a grave insult to anyone who has ever became rank 3, even if they still suck at rank 3!
I agree there should be emotes for every level above 3, or if not, then at least a way to prove your rank to other people. Ie: List the rank number next to every player name. Of course bad players would complain about this, but oh well, Guild Wars should be catering to the good players, not the bad players.
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Dec 09, 2005, 04:56 PM // 16:56
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#18
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Wilds Pathfinder
Join Date: Aug 2005
Location: Netherlands
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Quote:
They could make Fame more difficult to acquire and remove the current rank system entirely. In its place, you'd have only 3 ranks. Getting from rank 1 to 2 will be difficult and time-consuming and getting to rank 3 will be the ultimate HoH achievement.
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This is.....
such a good idea!!
But I think this should be combined with an idea of Slick Blade, people should also be able to lose Fame.
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Dec 09, 2005, 05:18 PM // 17:18
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#19
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Site Contributor
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Losing fame is such a bad idea. No high-ranked players in their right mind would accept lower ranked players into their group and risk losing his fame, and finding pickups would become much harder than it already is.
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Dec 09, 2005, 05:45 PM // 17:45
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#20
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Banned
Join Date: Oct 2005
Guild: Playboy Entertainment
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getting fame isn't that hard, and the reason why pve players don't do tombs is because they do pve, pvp players do pvp, pve does pve unless you know every single pve player you have no idea what there thought is about pve, they might be new to the game and all they're focusing on is pve, and maybe later on they'll start to get into pvp, 180 isn't to hard to get you can be new to pvp and get that much in a week, you don't have to be dedicated to pvp to get your little deer head, the fame isn't a turn off to pve players it's that they have no interest in doing it because they have more fun doing other things. These new players that are getting into pvp are seeing that they can just go fame farm in american dis 1, it's not hard to find a guild that's intersted in pvp, it's the players choice in what they do when they play the game, fame is something you should earn because of winning not be handed, if you hadn't realized tombs is played through teams around the world, and if your loosing to other teams that's your fault.
Last edited by Hannibel; Dec 09, 2005 at 05:59 PM // 17:59..
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